Condition Markers - Class Packs - DnD, Pathfinder & RPGs

New product

Larp Inn's Condition Markers are perfect for Dungeons and Dragons, Pathfinder and a range of other role-playing games. These rings fit on or around your miniatures to easily indicate their status during the game.

These condition rings have been designed to accommodate a large selection of miniatures. The central hole is 20mm to allow for miniatures to sit on top. However, the hole easily fits around many bases and can be hung from different parts of larger miniatures.

See more details below.

More details

2 Items

In Stock

£ 7.99 tax incl.

Data sheet

Compositions Acrylic Plastic
Depth 3mm
Diameter Outer Dimensions: 30mm Hole Dimensions: 20mm

More info

Larp Inn's Condition Markers are perfect for Dungeons and Dragons, Pathfinder and a range of other role-playing games. These rings fit on or around your miniatures to easily indicate their status during the game.

These condition rings have been designed to accommodate a large selection of miniatures. The central hole is 20mm to allow for miniatures to sit on top. However, the hole easily fits around many bases and can be hung from different parts of larger miniatures.

DETAILS:

Hand made here at Larp Inn, UK.
Acrylic plastic.
Outer Dimensions: 30mm x 30mm x 3mm.
Hole Dimensions: 20mm x 20mm.

Buy individual condition makers here.

PACKS INCLUDE:

Artificer -
x1 Blinded, x1 Concentration, x1 Deafened, x1 Frightened, x1 Incapacitated, x1 Invisible, x1 Magic Effect, x1 Restrained, x1 Stunned & x1 Unconscious.

Barbarian -
x1 Blinded, x1 Deafened, x1 Exhausted, x1 Frightened, x1 Grappled, x1 Prone, x1 Raging, x1 Restrained, x1 Stunned & x1 Unconscious.

Bard -
x1 Blinded, x1 Charmed, x1 Concentration, x1 Deafened, x1 Incapacitated, x1 Magic Effect, x1 Paralyzed, x1 Prone, x1 Unconscious & x1 Vicious Mockery.

Blood Hunter -
x1 Bane, x1 Charmed, x1 Frightened, x1 Grappled, x1 Incapacitated, x1 Magic Effect, x1 Physical Effect, x1 Poisoned, x1 Stunned & x1 Unconscious.

Cleric -
x3 Bane, x3 Bless, x1 Blinded, x1 Charmed, x1 Concentration, x1 Deafened, x1 Frightened, x1 Magic Effect, x1 Paralyzed, & x1 Unconscious.  

Druid -
x1 Blinded, x1 Charmed, x1 Concentration, x1 Deafened, x1 Incapacitated, x1 Magic Effect, x1 Paralyzed, x1 Prone, x1 Restrained & x1 Unconscious.

Fighter -
x1 Blinded, x1 Deafened, x1 Exhausted, x1 Frightened, x1 Grappled, x1 Physical Effect, x1 Prone, x1 Restrained, x1 Stunned & x1 Unconscious.

Monk -
x1 Blinded, x1 Deafened, x1 Exhausted, x1 Frightened, x1 Grappled, x1 Physical Effect, x1 Prone, x1 Restrained, x1 Stunned & x1 Unconscious.

Paladin -
x3 Bless, x1 Charmed, x1 Concentration, x1 Frightened, x1 Grappled, x1 Incapacitated, x1 Magic Effect, x1 restrained, x1 Stunned & x1 Unconscious.

Ranger -
x1 Blinded, x1 Concentration, x1 Deafened, x1 Exhausted, x1 Frightened, x1 grappled, x1 Hunter's Mark, x1 Poisoned, x1 Stunned & x1 Unconscious.

Rogue -
x1 Blinded, x1 Charmed, x1 Frightened, x1 Grappled, x1 Incapacitated,  x1 Invisible, x1 Magic Effect, x1 Restrained, x1 Stunned & x1 Unconscious.

Sorcerer -
x1 Blinded, x1 Charmed, x1 Concentration, x1 Deafened, x1 Frightened, x1 Magic Effect, x1 Paralyzed, x1 Restrained, x1 Stunned & x1 Unconscious.

Warlock -
x1 Charmed, x1 Concentration, x1 Frightened, x1 Grappled, x1 Magic Effect, x1 Paralyzed, x1 Poisoned, x1 restrained, x1 Stunned & x1 Unconscious.

Wizard -
x1 Blinded, x1 Charmed, x1 Concentration, x1 Deafened, x1 Frightened, x1 Hasted, x1 Invisible, x1 Magic Effect, x1 Paralyzed, x1 Petrified, x1 Poisoned, x1 Prone, x1 restrained & x1 Unconscious.

Marker Colours -

  • Armour of Agathys - Light Blue.
  • Bane – Dark Blue.
  • Blessed – Light Blue Tinted.
  • Blinded – Dark Grey Tinted.
  • Charmed – Pink.
  • Concentration – Orange Tinted.
  • Deafened – Black.
  • Exhausted – Light Grey Tinted.
  • Frightened – Red Tinted.
  • Grappled – Orange.
  • Hasted – Dark Yellow Perspex.
  • Hexed – Light Grey Tinted.
  • Hunters Mark – Dark Green Tinted.
  • Incapacitated – Black.
  • Invisible – Clear.
  • Magic Effect – Purple.
  • Paralyzed – Lime Green.
  • Petrified – Grey.
  • Physical Effect – Brown.
  • Poisoned – Light Green.
  • Prone – Light Blue.
  • Raging – Red.
  • Restrained – Blue.
  • Stunned - Dark Blue Tinted.
  • Unconscious – Dark Red.
  • Vicious Mockery – Purple Tinted.

Please Note: Though we try to adhere to these colours, variation occasionally occurs.

Accessories