We have a large range of Colour Forge spray paints in our Games Store -...
We have a huge range of Army Painter paints in our Games Store -...
We have a huge range of Citadel paints in our Games Store - Telford,...
The Epic Armoury Hunter's Knife comes with a 11 cm blade with a metallic...
The Briannan Ranger Tunic is made from a soft suede, edged with a...
Epic Armoury’s Elven Holster Hook is a clever tool that keeps your elven...
The ground shakes as the Imperial Knights march to war. Guided by a Noble pilot, an Imperial Knight moves with a speed and grace that should not be possible from such a towering engine of war. Check them out in our Telford gaming store!
Keep track of how many spells you've cast in LARP or how many models you've killed to get those Warhammer 40K objectives.
The Knight Preceptor is a Questoris-class close-ranged powerhouse. Its design is intended to exemplify the core tenets of the Code Chivalric in battle: close with the enemy in honourable range, engage them with sufficient force to show respect for their fortitude, and kill them quickly and cleanly in the Emperor’s name. To this end, they are armed with a...
Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and outriders to keep larger Knights from being surrounded, receiving commands from their Noble lords through the Helm Mechanicum. Among these nimble engines, Armiger...
These Game Inn - Muzzle Flashes / Spell Effects are designed to take your miniatures to the next level. Accessorise your models by attaching the translucent flashes, blasts and bolts to the guns, wands, staffs and hands on your figurines, and either leave them in their natural-translucent resin or paint them up to match your aesthetic.
These Game Inn - Muzzle Flashes / Spell Effects are designed to take your miniatures to the next level. Accessorise your models by attaching the translucent flashes, blasts and bolts to the guns, wands, staffs and hands on your figurines, and either leave them in their natural-translucent resin or paint them up to match your aesthetic.