These hand painted bracers are made at Larp Inn, in the UK. These...
The Dungeon & Dragon's Nolzur's Marvelous Unpainted Miniatures are...
The Dungeon & Dragon's Nolzur's Marvelous Unpainted Miniatures are...
Nolzur miniatures are high definition, unpainted miniatures. These...
The Dungeon & Dragon's Nolzur's Marvelous Unpainted Miniatures are...
The Dungeon & Dragon's Nolzur's Marvelous Unpainted Miniatures are...
The Dungeon & Dragon's Nolzur's Marvelous Unpainted Miniatures are...
Keep your focus on your endless schemes – and the game itself – with...
Amid constant, seething tides of war and bloodshed, burgeoning greenskin empires rise and fall. Numerous beyond belief and driven always to fight and conquer, the Orks threaten to overwhelm every single galactic empire, stronghold and race. Check them out in our Telford gaming store!
Keep track of how many spells you've cast in LARP or how many models you've killed to get those Warhammer 40K objectives.
These Game Inn - Muzzle Flashes / Spell Effects are designed to take your miniatures to the next level. Accessorise your models by attaching the translucent flashes, blasts and bolts to the guns, wands, staffs and hands on your figurines, and either leave them in their natural-translucent resin or paint them up to match your aesthetic.
Boyz are the rank and file of an Ork army. Orks are tough, determined fighters who fall upon the enemy in great tides of howling violence. Generally armed with the heavy, solid-shot, slugga and brutal, edged choppas, they blow great gouges from the enemy before hacking them apart.
This 136-page book contains a treasure trove of background information covering prominent Ork conflicts from the past and present, accompanied by stunning artwork and galleries of painted miniatures. Codex: Orks grants you a detailed look into the organisation of Ork armies, be they small planetary raiding forces or monstrous Waaagh!s, as well as the...
The strongest and meanest among his already brutal kin, the Warboss supplements his fearsome bulk and staggering might with powered armour that makes him a force to be reckoned with on the battlefield. He strides into battle with a boss pole that denotes his rank, an 'uge choppa that decimates his foes, and a big shoota operated by a grot perching...
This kit builds three Deffkoptas – fast, ramshackle vehicles bristling with all sorts of crude but effective ork weaponry. These airborne brutes harrass their enemies with salvos of shells and high-powered explosions, before closing in to hack at their foes with hand weapons and deadly rotor blades. Two of the Deffkoptas are armed with kopta rokkits,...
Stormboyz, the shock troops of many successful warbands, dedicate their lives to the time honoured martial disciplines of drilling, marching and hurtling through the air. To this end they go to war strapped to rokkit packs that, when activated propel their wearers forward on great tongues of oily black flame.
Killa Kans are essentially giant metal canisters on piston-driven legs that sport lethal close combat attachments and heavy-duty weaponry. One of their limbs usually ends in deadly-looking power shears or a great blood-encrusted buzz saw, whilst the other is a large calibre weapon welded to the opposite side.
The Orks love nothing more than charging headlong into the fury of combat, bellowing "Waaagh!" at the top of their lungs and letting loose with whatever weapons they can lay their hands on. They live for battle, and their apocalyptic migratory invasions lay waste to whole sub-sectors of the galaxy as they drown their enemies in a green tide of bloodshed,...
Datacards make referencing your rules in battle easy. Containing quick-reference Stratagems and psychic powers, they're perfect for ensuring you don't forget crucial rules when you need them most.
The Orks call their ruling caste Nobz. Nobz are bigger and scarier than other Orks and revel in cruel or casual violence. Nobz lead by example, plunging into the thick of the fighting and breaking skulls left, right and centre. In this way each Nob acts as a sergeant-at-arms, champion, oppressor and role model for the Boyz they lead.
Gretchin mobs make up for their shocking lack of quality with sheer quantity. The natural cowardice and feeble-limbed incompetence of the Gretchin race does not predispose them to the arts of war, and a typical Grot would prefer to have his head buried in a sporehole than to actually participate in a proper battle.